Tag: Concept
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Building a World – Tree Assets
When creating environment assets for a game, you need to take into consideration the environmental art style, as it will influence the mood you want to build. With a much larger space to fill, it would be impractical to make unique assets for every single item in the scene. Assets that can be reused and not seem out…
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Level Design
When creating a world that has natural shapes it’s important to think about how the space will be organized. While making the second concept for the island, Land of Lights followed a linear game structure. Still, I wanted the player to feel like they were able to wander and explore the island. Though the area…